(I - V 9:30 - 17:30)
(VI - 9:30 - 16:30)
(VII - 9:30 - 14:30)
Skambinkite 24/7
Saugus siuntimas
Gražinimo galimybė
Project CARS is intended to represent a realistic driving simulation. In order to differentiate the game from the established industry leaders, Gran Turismo and Forza Motorsport, Slightly Mad Studios' aim is a "sandbox" approach that allows the player to choose between a variety of different motorsports paths and grants immediate access to all included tracks and vehicles.[4] Project CARS portrays racing events spanning multiple days, progressing from shakedown and qualifying runs to the race itself, while changes in weather and lighting conditions are simulated dynamically.[5]
The game adopts an improved version of the Madness engine, which was the basis for the Need for Speed: Shift titles.[6] More processing power available in modern computers allows for the introduction of a dynamic tire model named "SETA", rather than the steady-state model based on lookup tables, as seen in previous generation simulations.[7] To accommodate differing skill levels, Slightly Mad Studios offers gamers (with or without a digital wheel) various driver aids and input filtering methods.